Spiderman Total Conversion for Q3A
by DGhost @ [10:44 PM] March 31 2002
McKinley revival @ Deja-review
Okay first of all happy easter to all of you. I've been with my family all day so that's why the late update of today. Now let's get down to business. Well the Spiderman movie is coming... We all know that don't we? So of course there is a team for work on a TC with the engine of Quake 3. Head over to their webpage
for more informations about the TC and some cool screenshots. I must say that it look really fun for a TC.
by DGhost @ [03:07 PM] March 30 2002
Show us your Quakin' love!
Aaaaah McKinley Revival. This map bring me back so many memories from Quake 2 CTF (at this point I'm looking vaguely at the sky with tears in my eyes). So, head over to Deja-Review
for a small review
of this remake for Quake 3 Arena that I'm downloading as I type this! Or also, at the same time, you could check this other version
of McKinley Revival.
by DGhost @ [12:28 PM] March 30 2002
Re-launch of Baneforge
Well, okay I want (again :P) some cool pictures that we will know right away just by looking at it that you love Quake. The pictures can be related to anything as long as we can see that you love Quake. And I'll post it as the pic of the day. You can send it to me
and please, your pictures, if they are in 640X480 in a compress format, it will help me a lot.
by DGhost @ [12:30 PM] March 30 2002
New version of Defrag
is re-launching for their second birthday and to celebrate the occasion they've got a lot of cool goodies! Some nice new skins for the Klesk model (check this one
). Also there is some new wallpapers
. Be sure to check to drop them a visit for their nice skins.
by DGhost @ [12:29 PM] March 30 2002
New interview @ the Mushroom
From their webpage
The DeFRaG is a SOLO mod for Q3A based on your movement ability and not on your skill against bots or human players.
Therefore you can practice and perfect your-self on every imaginable and possible Q3A trick. In fact, as you should know, the more mobility you have, the more victories you can hope.
I have played a little bit that mod around PR 1.17, it was realy fun and tough. Now a new version is out for the latest point release. You should give it a try!
by DGhost @ [02:35 PM] March 28 2002
Are you a Quake 3 newbie?
For an update of the serie of their interview Where are they now?
, Kevin Weiser from the The Mushroom
has added a new article
with Scott Dalton the creator of the Quake 1 mod: Zerstorer: Testament of the Destroyer. Really worth a read!
by DGhost @ [10:38 AM] March 27 2002
So after more than 2 years that the big Q3 is out, are there any newbie out there, new to the game who would like to know the difference between the Quake 3 weapons? Well, I found this Quake 3 weapons manual
. It can be nice sometime also to relearn/remember what's the dis/advantages of all the weapons.
by DGhost @ [10:34 AM] March 27 2002
Another Threewave CCTF Cup
Just to let you know gang that there is now a patch for the TC Sidrial. Some bugs fixed and now there is bot support. I just wish that this TC would be bigger since it took me like 20 minutes to finish it. Head over to FountainHead Entertainment
for the update or download the TC if you didn't try it yet 'cauz it's worth it!
by DGhost @ [10:28 AM] March 27 2002
Medal of Honor: Frontline
there is another tournament for Threewave Classic CTF
. Here's the whole PR:
Sign ups are open for the Threewave cctf cup
You can sign your clan up here.
To see a list of clans already signed up go here.
The cup will commence with Group stages starting on Tues 16th April.More info to follow once I know how many clans will be taking part.
There ya go!
by DGhost @ [12:51 PM] March 26 2002
More maps @ Deja-Review
Nope it's not an expansion pack for the PC :( It's the PS2 version of Medal of Honor. Frontline which takes place between the third and fourth missions of the original game is scheduled to be released the 6 of June 2002. Check out the screenshots on Planet Medal of Honor
or also on Game-Revolution
for more informations.
by DGhost @ [12:48 PM] March 26 2002
CBDTPA, Doom 3, SoF2 and Threewave CTF
Okay I didn't try the map
yet but you've got to, at least, take a look at this one. Devlar's Purgatory
is a DM map inspired by the hallway from Quake 1. You know the place where you would choose the episode you would want to do? Yep that's the one! It could be fun fraggin' Quake 3 style in this place. The second map, still @ Deja-review
is the last map
from Quake 1 first episode. This map didn't get a good praise since there is some errors in it.
by DGhost @ [09:18 AM] March 26 2002
Kronic's movie of Weapons Factory Arena
about the The Consumer Broadband and Digital Television Promotion Act (wich may affect you! the gamer), The violence level of Soldier of Fortune II, the joke about Doom 3 being released on the Xbox first and a look into the next release of Threewave CTF
. Pheeew lot of things for one article
by DGhost @ [09:49 PM] March 24 2002
Classic CTF season 2 @ CAL
You've got to see this guy playing Weapons Factory Arena
. Quite a big file (64 megs), the DiVX codec is also included in the zipped file. Pretty tough to follow with the way he use his grapple but it's really nice. You can download the file here
by DGhost @ [06:14 PM] March 24 2002
The lurking fear
The CyberAthlete Amateur League
has opened the registration for clans for the second seaon of Threewaves Classic CTF
. Note that the registration process is open for 2 weeks. They need about 20 clans. If this requirement is not met, the season will be cancelled. At the same time, congratulation to the winners of season one
#1 Red Dragons
#2 Spice Ass
by DGhost @ [10:35 AM] March 23 2002
Interview with a Scumbag
So you're tired of the same old single player maps in Return to Castle Worksenstein? Fear not for here come The lurking fear
. This site made by Privateer
is dedicated to bring you new single player maps only. So far there is only 3 maps that has been released but more are coming along and at the end they'll make some nice pak also for compilation. Good luck guys! Give them a visit
by mayhemm @ [05:49 PM] March 21 2002
Sum JKII Goodies
This is pretty interesting.... Although this is technically not
Q3 or Q3-engined game based news, I think it's always good to know what is going
on inside the mind of those peeps who are trying to ruin online games for all of
us. A good interview with an online cheater at
BangOut: I think we've addressed everything but the most important
issue- why are you doing this? You do know it's really annoying and ruins the
game for everyone else, right?
[NCC]Elf_Crusader: As I said above, I've played a lot of games, and
cheating was never such a problem for me until I started playing this game a
lot online. Cheating has always been there and always will be- coders are
clever, hackers are twice so. I didn't call myself the elf crusader because I
want people to use the Elfbot, but because I want to see it gone. I want to
play good multiplayer games like this to be cheat free and I want people to
give a **** that's it's so easy to do what I did in so little time.
the rest right
by mayhemm @ [05:39 PM] March 21 2002
A New Seismovision Demo Player
Just saw this on
.. If you wanna check out some more models and other
eye candy before JKII arrives in your local store (heh, if you wanna get the
game legally u lil' thief!! ;)) then check out their
They've put out some
by mayhemm @ [05:49 PM] March 20 2002
New Maps @WFD
Guess what folks!!
v2.01 is ready for grabbin' right now if ya want it. This kewl@$$ demo
player (which yours truly uses himself) will work with most of today's popular
FPS games like Quake 3 Arena, Half-Life, Unreal Tournament and Return to Castle
Wolfenstein, and others. Here's some of what has been changed for this version:
- changed: Mod selection combo now list all directories
in which a mod could be by searching for *.pk3 files and when no mod is
selected, the checkbox ‘Load this mod every time when watching a demo’ gets
- changed: AVA support system now supports Return to
Castle Wolfenstein correctly by combining AVA Type 1 and Type 2
- added: Then Update-System now tells you when there
are no updates available and quits
- added: Added a select all button to Seismovision
Wizard to select all games instantly
- added: Return to Castle Wolfenstein (*.dm_58) demo
- change: The Wizard now does not display the mod page
anymore when no mod is found
- change: Half-Life timescale (demo playback speed) is
no longer clamped when typing, when saving the timescale gets corrected if not
- fix: Some Translation related faults fixed
- fix: Fixed Quake 2 cleanup system that was not
working at all
Read more about it at their
grab it right
by mayhemm @ [05:41 PM] March 20 2002
Team Evolve Back Online
by mayhemm @ [05:38 PM] March 20 2002
New LvL Map Reviews
Anyone who was p1$$ED off that
was down for, (errrr since December!!!) will be happy to know that they have a
new dedicated connection and are still working on their acclaimed Q3Mod PainKeep
Arena. Seems that they are wrapping up work on 3.0, and will probably
leave it at that. Who knows, I'm sure they'll do a kick@$$ job with
whatever they tackle. Read all about it right
by mayhemm @ [06:03 PM] March 18 2002
Gladiator Model for Q3
Those busy guys at
have popped out 8 new maps for our viewing (errr, reviewing?)
pleasure. Here's the list:
- ChiropteraTA by Alcatraz / Nunuk / Sock (Team Arena 2-6)
- ChiropteraDM by Alcatraz / Nunuk / Sock (DM/Tourney 2-6)
- Berserker by polo (DM/Team 4-8)
- Invalid Transmission by Jax_Gator (DM/Tourney 2-4)
- One Down by Gear (Space CTF 4-6)
- Invade The Space by Lotbot (DM/Tourney 2-3)
- Subd25 by Slater (DM 3-6)
- Hall of Valhalla-Meat Yard by dONKEY (DM 3-5)
Stop by ..::LvL
and look, grab, or whatever :-).
by mayhemm @ [05:54 PM] March 18 2002
A New Q3Rally
Interesting.... According to
, you can grab one
of the Q4 models (Gladiator) now and play it on Q3 right now. All you have
to do is download it right
, or you can check it's screeny out
by mayhemm @ [05:50 PM] March 18 2002
Wolf3D for the GBA
Anyone playing that kewl@$$ Q3TC,
, which replaces Sarge with various
hotrods and fast and deadly cars, will be happy to hear that the guys behind it
have released version 1.1. If you don't know what it is, here's a
Quake III Rally is a mod for Quake III Arena that turns
it into a fully fledged racing game, with racing modes, deathmatch modes,
capture the flag, demolition derby and more.
Hehe, short but sweet. Grab it, check it out, or just look at
the screenies right here
by mayhemm @ [05:44 PM] March 18 2002
New version of Threewave CTF soon!
Seems like the little gaming systems are starting to get their share of
pretty good games, albeit 11(?) years late.
UK developer BAM! Entertainment has
announced that it has acquired the rights to bring iDSoftware's
classic--and first--FPS -
Wolfenstein 3D - to the Game Boy Advance. I got that from
shout. You can check out their screenies right
by DGhost @ [01:33 PM] March 18 2002
New version of GTKRadiant
Yep, that's right folks! A new version is coming soon. Here's some changes in the next release and check the whole changelog
- Episode Portal
- Lithium DM mode (runes + grapple)
- Team Balancing
- Colored rockets, plasma, lightning
- Improved match mode items
Way to go Threewave
by DGhost @ [10:26 PM] March 17 2002
Final version of The Vast and Furious
Yet again some bugs are being crushed down by the mighty hammer of programmation logic. Don't ask me what it is "cauz I'm not crazy enough to be a programmer. So we've got a new version! 1.2.6 actually. Update only, you'll need the 1.2 installed first. Here's the list of all the changes
by DGhost @ [12:47 AM] March 17 2002
RtCW 1.3 for Linux
The final version of one of my most favorite custom map for CTF is out! If you're into q3ctf4 you'll definitively like this one. Created by ButterB
, this map is an intense-action-kick ass map. Download it now!
by DGhost @ [01:36 AM] March 17 2002
Now It's Gold
Sorry for the delay, it has been a busy day. Through a new .Plan
update, Robert Duffy advised us this morning that the latest version of RtCW for Linux is available. You can go grab it
on the FTP server
. Oh and before I forget, this update has also been released for the win32 platform.
by mayhemm @ [06:08 PM] March 15 2002
MOHAA for Macs
Well, well, well... Now we can say with
AuTHOritY that JKII, that game which has been salivated over for many months is
finally GOLD! Now, thought it comes straight from the horses mouth.
by mayhemm @ [05:28 PM] March 14 2002
Mac Games has word
Navy Seals: Covert Ops Bug Fixes
that Westlake Interactive will be porting 2015's WW2
shooter, Medal of Honor: Allied Assault, to the Mac. WoooOOOOO MACS!!
Now if they can only port to linux, we'd all be happy :P Thanks goes out
by mayhemm @ [05:25 PM] March 14 2002
The guys behind
Navy Seals: Covert Operations
has been released some bug fixes for their
recently released TC. HEH, I thought it was gonna be a weekly screenshot
:P. They've also put out a bot pack to and a new map pack for you to enjoy.
Go give 'em a
by mayhemm @ [05:20 PM] March 14 2002
JK2 Gold Redux :-/
Speaking of JK2 (heh, doesn't news usually come in splurts??),
has released a brand new 19.7 MB movie of JK2. You can
watch the movie
Uhhhhh. I just saw the trailer.
Hmmmm, now I gotta beg someone for some money :) D@mn
that looks sw33T!
by mayhemm @ [05:08 PM] March 14 2002
New patch for RtCW tomorrow!
Alright... So we were wrong, hehe, but I know that many other newsie sites
were wrong as well. According to
the rumor of JKII going gold. It's supposed to go gold this week..... :-/
Read the story
, or just go visit the
by DGhost @ [11:40 AM] March 14 2002
StormTrooper Q3 Model
I found this on the The Ctrl-Alt-Del
, a new patch for Return to Castle Wolfenstein (v 1.3) will be release tomorrow. Here's the list of what will be included in this nice update:
- Auto-updater for multiplayer
- PunkBuster support
- A new multiplayer map
- A mod menu
You can read the full announcement here
by mayhemm @ [05:10 PM] March 14 2002
EA Dumps 2015?
Just saw this at Quake3Stuff and it looks pretty cool.
really doesn't need any intro) has just released a Q3 stormtrooper model.
You can grab it
DGhost: I would suggest also that you take a look at this screenshot
, the model is really good!
's a better download link ;-D
by mayhemm @ [05:29 PM] March 13 2002
The Dark Conjunction on the Way Out
Hmmm. I don't know about you guys but I thought that MOHAA (Medal of
Honor: Allied Assault) was one of the best games released last year, and 2015
one of the best developers. Seems, according to a post on
that EA has
and will be
developing and writing patches for the MOH PC games themselves.
by mayhemm @ [05:19 PM] March 13 2002
Interview with Jon Olick
Heh, I didn't even know this was getting released, as it happened in
February when I was, errr, lost to the world. You may remember us talking
about a Q3TC called
in one of our
nearing beta. Well, it did, and now it's gone. I just saw
on Gamespydaily today, that the team behind Dark Conjunction has been offered a
commercial opportunity and can't do the TC AND their new project at the same
time. Oh well. I guess I can't blame them. Here's their
if you still
wanna check out the mod.
by DGhost @ [02:33 AM] March 13 2002
Final release of Alliance
For those of you who are wondering who the hell this guy is, well he's one of he programmer of the 2015 team, the one that made medal of Honor: Allied assault. Here is a snip from the interview
Skidrowpunk: There’s a level that’s included with the game but isn’t used (mission 4 level 0) can you give us the story behind that?
Jon: An entire mission was actually cut. It was one of the levels in that mission that we just didn't have the heart to throw it away. During the final push towards release, we didn't have time to polish it as much as the rest of the levels in the game so it ended up being cut.
Skidrowpunk: In addition to the "secret" mission, we noticed there's a Purple Heart medal hidden in one of the game files. Is there any way to actually win the medal?
Jon: Yes, but I'm not going to give away how to get it that easily. Nice try.
Go read it
@ Planet Medal of Honor
by DGhost @ [11:55 AM] March 11 2002
Navy seals: Covert operations
Yep, Just got words from the team
itself. The final release is available for download
. Here's the list of the bugs fixed:
- Added support for 2 new game modes; Rail n' Rune and LMCTF
- Fixed g_allianceFree(weapon) bugs to make Rail n' Rune possible
- Fixed uneven heath in bases on actf19
- Fixed spawnpoints stuck in the wall on actf24
- Fixed grapple sounds on actf17 and actf24
So there ya go! That brings it to version 3.3
by DGhost @ [10:05 PM] March 10 2002
Interview with Paul
So there is a new version of this mod. Go check their website
. There is also a patch (v 1.0b) fixing some small bugs and also the hunkmegs memory error. Check their download page
by DGhost @ [03:33 PM] March 09 2002
Paul Jaquays is leaving IDSoftware
So after the annoucment that Paul is leaving, chiQ from
has done an interview with the man! Really worth it go read it
by DGhost @ [08:22 PM] March 08 2002
Jedi Outcast: JK2 Gold??
That's right folks! Big news, Paul Jacquays leaves IDsoftware
to pursue other challenge in development and design. Here is the whole .Plan
A Time for Every Purpose
"For everything there is a season, and a time for every matter under heaven" ...a time to plant, and a time to pluck up what is planted;"
I'll drop the bombshell here and get it over with. For me, this is a time to "pluck up what is planted."
Yesterday, March 7th marked the 5th anniversary of my joining id Software. So the timing of this message is somewhat ironic in nature. After much consideration and soul searching, I've decided to part ways with id. Today, March 8th, is my last day as an id Software employee.
After five years of making first person shooters like Quake2, Quake III Arena, and Quake III: Team Arena, I've come to the realization that my heart just isn't in it any more. For this reason, I've decided to make a slight shift in career direction and seek other design and development challenges. I have accepted a position with Ensemble Studios (the creators of the Age of Empires series and Age of Mythology) here in Dallas, and will be taking up my new duties with them in short order. I'm excited about the new job and I understand that the entire team there is excited to have me come on board.
I want to thank everyone who has made my id experience an interesting ride, including the guys here at id, Ms. Donna, and especially the friends I've made in the on-line mapping, modeling, and texturing communities.
Anyone who needs to contact me directly should still be able to do so through my id email address for a while yet. Or you can check for me up on the MapCenter forums.
Well, it has been fun, honest, but the time has come to power down this system, pack up a few remaining personal items, shake some hands, say my farewells, and head on out the door. Catch you all later.
March 7, 1997 V March 8, 2002.
P.S. And don't worry about Doom, the guys who have been doing all the really cool stuff for the game are still busting their chops hard as ever on it.
From the community and from me also Paul, I wish you good luck. You have done an outstanding job @ ID and we'll miss you. I hope the best for everything you'll do.
by mayhemm @ [06:46 PM] March 08 2002
Navy Seals: Covert Ops Tomorrow??!!
According to JediKnightII.net
Raven Software's highly anticipated (is that an understatement?) Jedi Knight 2:
Jedi Outcast might just be going gold tomorrow. The game is due at the end of
the month/early April. Thanks goes out to
for the shout.
by mayhemm @ [06:44 PM] March 08 2002
Fred Nilsson Interview@Planetquake3.net
Well I'll be d@mned! It seems that the endless wait and weekly dose of
screenshots is finally coming to an end!
has shouted that
the guys behind NSQ3:
(errrrr. Navy Seals Q3 Covert Ops) will release their Q3 Total
Conversion tomorrow (and they aren't saying "beta" either.) Watch for more
news...or just check their
by mayhemm @ [06:34 PM] March 08 2002
iD's Wolf Messageboard
Just saw this on
and it may be interesting..
Artist/Animator Fred Nilsson recently sat down (rhetorically speaking of course
:P) with Planetquake3.net
and answered some questions in an interview. The questions cover topics such as
Fred's current projects, life before iD and life with iD. Here's an
What is the coolest thing about working at id Software?
Fred: Besides it being my dream job? I'd have to say the people..
Everyone here is really nice, and mega talented.. We all get along well, it's
just overall a real fun place to work.. The things that get produced here are
just mind boggling at times..
You can read the whole interview
by mayhemm @ [06:22 PM] March 08 2002
A New All Seeing Eye
Christian Antkow has updated his .plan file today with some news for you guys
who frequent iDSoftware's
Wolfenstein server (that's gameserver2.idsoftware.com (220.127.116.11), [id]
Xian's MP_BEACH Server.) They have added a messageboard so that you can
yell and abuse each other :P You can visit it right
by mayhemm @ [06:54 PM] March 07 2002
Robert Duffy Interview@Doom3.cz
A new version of the server browser alternative to
, has been released. It now supports Half-Life
Steam servers, C&C Renegade, Star Trek: Bridge Commander and
Shadow Force Razor Unit. Of course there are bug fixes and
bells 'n' whistles. Grab it
by mayhemm @ [06:46 PM] March 07 2002
MOHAA Top Selling Game
have an interview with
Robert Duffy. Here's a
What is your favourite mod? What mod is by you the best
in graphics, code and gameplay?
Robert Duffy: There are a lot of really good mods,
Q3F, Urban Terror, Rocket Arena, they all over different
things but as far as what I personally have had the most
fun with, it would probably be Urban Terror.
Heh, good thing it's in English. Read the rest of the interview right here
by mayhemm @ [06:56 PM] March 07 2002
CPL Exhibition Tourney
According to NPD Techworld
MOHAA is the top seller of PC Games once again for this week. I know it's
a meaningless blurb, but NPD Techworld tracks the sales of everything from
hardware, durables, to video games. It's pretty cool seeing games based on
the Q3 engine still being successful 3 years after it was released. Thanks
goes to Gamespot
by blaze @ [01:15 PM] March 07 2002
Sum New Goodies @..::LvL
The Cyberathlete Professional League
(CPL) has announced that they will be hosting an exhibition tournament at E3 featuring the Nostromo n50 SpeedPad. All 5 contestants will be required to use it as they compete against each other. Here's a snippet:
The Nostromo Exhibition Tournament will feature five of the top professional gamers in the United States competing in Quake III for several prizes including Alienware top-of-the-line computers. The tournament will require the use of the Nostromo n50 SpeedPad (a combination keyboard and game pad) and the Nostromo n30 Game Mouse or the Belkin Optical Mouse.
The CPL is immediately commencing its selection process of the five pro-gamers, that in addition to free travel, accommodations and E3 passes will also earn an opportunity to win a number of merchandise prizes, courtesy of Belkin. The CPL is only considering top-ranking gamers that have participated at CPL tournaments, have maintained high standards of professionalism and have experience with the media.
Cary 'Succubus' Szeto
Dan 'Rix' Hammans
Mark 'Wombat' Larsen
John 'Zero4' Hill
Jay 's0crates' Sylka
by mayhemm @ [05:57 PM] March 06 2002
JK2 Chat Log @Gamesdomain
Speaking of new maps. The guys
posted six new maps. Here's the list:
CruelTrick by h0peless - Space DM (3-6 players)
Acquiescence by Europa - DM (4-6 players)
The Fire Temple by arshishb - DM (4-8 players)
roquefort by Zippie - Space DM (3-4 players)
Empty Voice of Despair by ButterB - DM/Tourney (2-4 players)
Cachetic Machinations by Shallow[BAP] - DM/Tourney (2-5 players)
check it out
by mayhemm @ [05:47 PM] March 06 2002
Under the Hammer
of their recent IRC chat with Raven Software's Kenn Hoekstra and
everybody else involved in the making of JKII. Read it right
by mayhemm @ [05:34 PM] March 06 2002
There's Sum Common Sense Out There
Whew. It's nice to know, the more sick and sick we get of dat same ol'
dm17, that there are alternatives to that favorite of peeps who love to
spawn-kill. In this case we have a new map called Under the Hammer
coded by Immortal
It looks like a nice map, good for rails and high population servers. Go
ahead and visit them, check out some screenies or just grab it right
by mayhemm @ [05:24 PM] March 06 2002
ButterB and his Crap Stack
It's good to know that some peeps out there have an ounce of common sense....
I just saw over on Gamespot
that the judge who was handling the lawsuit against many game companies
brought on by the parents of slain Columbine High School students, has
thankfully dismissed the lawsuit. You can read the news story right
by mayhemm @ [05:17 PM] March 05 2002
Win a Gamecube and Copy of SOF2!
ButterB from the, errr,
has sent us a shout that he would like as many peeps as possible to check out
the final beta of a map he's been working on called Vast and Furious.
Go ahead and give him your feedback--and check out his other maps right at
by mayhemm @ [05:12 PM] March 05 2002
Annihilation Beta2 Screenies
Jon Zuk's....you don't know who that is??!! That's a'ight, neither did I
until I read his .plan update =). Jon Zuk just happens to be the project
lead for Raven Software's
up-coming (and dr00l bringing) Q3A-engined sequel to Soldier of Fortune, SOF2.
It seems that they are sponsoring a skinning contest. Ordinarily, I
wouldn't post something like that, but the 1rst prize is a Gamecube and signed
copy of SOF2, 2nd prize a Gameboy Advance and copy of SOF2. Go ahead and
find out what it's about, or try your luck right
by mayhemm @ [04:54 PM] March 05 2002
Todd Hollenshead .Plan update
Hello all! Well, I'm back (if you've noticed that I left :P) and happy
to be among the world of the living. To celebrate :-/ Here's my
first news post in a month.
shouted that the b@d boys behind the
has graced us all with some eye-candy/teaser pics from the beta
version (beta2.0 if you wanna know) of their WW2 styled, realism team-based mod.
Check 'em out
--they look nice, heh, but you're gonna have to turn your gamma up as
far as I can see!
by DGhost @ [04:24 PM] March 04 2002
Mapping Quake 3 map for Mac?
Well, seems that RtCW won a prize. Here's the snip from Todd
Congratulations to our RTCW partners Gray Matter and Nerve on the Academy of Interactive Arts and Sciences awards for Best Online Game and Computer Action/Adventure Game of the Year for Return to Castle Wolfenstein!
by DGhost @ [10:58 PM] March 03 2002
Fax me your soul!
Hahahaha love the way this title sound. Say that 10 times faster each time. So this site
is intented to be a kind of ressource for anybody mapping map for Quake 3 on his Mac (sorry, must be the alcool). Is there a lot of mappers of there who use a Mac? I'm curious about that.
by DGhost @ [12:58 AM] March 03 2002
Quake 3 Rally is out!
Eeeer, well I was thinking about a cool title to bring your attention and that's what came to my mind. Yeah I know it's lame. Anyway to give you some news about the desktop we have seen lastly. So last thursday we had a cool Mac OS X from Wowbagger
, friday it was Xiphoid's
desktop and saturday it was Red Dwarf
's turn. Keep sending me
by DGhost @ [11:50 PM] March 02 2002
So after some months (years, decades, centuries?), Quake III Rally
is out. Bring out the cars guys, I think we're gonna see some tires burning this weekend. Download
by DGhost @ [01:36 PM] March 01 2002
There is now a nice FAQ
on the webpage of QuakeCon
. Really worth a shot if you plan to go there. Some interesting things to note, the hotel his already full.
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